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HEX LIMIT

    I am currently apart of a new SCAD Animation Studios Film that is in the making right now. I have been brought onto the team primarily for environment modeling. I have been creating many assets for the film, ranging from an egg stand to trash. Aside from modeling, I have also been creating UV's for other models needed for the film and have recently been tasked with some texturing as well.

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     This film is an incredible opportunity and has been a ton of fun to be apart of. I'm excited to grow my knowledge of 3D modeling, texturing and the pipeline of a 3D film.

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

EGG STAND

     This was my first modeling task for the film. I was given this 2D concept and created my 3D version of it. I made some creative choices when modeling the stand, but overall, the model was pretty straight forward. I created this piece primarily in Maya, and then switched to Zbrush for the more organic shapes.

CONCEPT BY KEVIN CHU

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

BROKEN BOTTLES

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

These are some quick renders I did of some broken bottles and crumpled up paper. I used Houdini for these models.

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

TRASH ASSETS

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

     Most recently, I have been producing a bunch of trash assets in order to populate the world and make the scenes feel more lived in. This is another quick render done in Maya. I will soon be texturing these in Substance Painter and making sure they are ready to be thrown into a scene whenever needed.

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

     I have recently finished texturing some trash assets for the film. The top set of assets were modeled by Emma Goeas. I only textures them.

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     I also got the chance to finish texturing my own models for the film. I ran into some UV issues along the way, but quickly fixed the issue and continued with the texturing. I really enjoyed giving each asset its own little personality.

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

PROPERTY OF SCAD ANIMATION

"HEX LIMIT"

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