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     In the SCAD senior animation film "Ento" I aided in the environment concept design and modeling. During this film, I worked with the others on the team to match the style they were looking for. I did different texture tests and lighting to see what would be the best look for the film.

Modeling tests based off of given concept art.

Texturing concepts and test texturing done in Substance Painter.

Renders of the environment with lighting and background added. The rocks came out a little too reflective, but that is something I can look back on now and grow from.

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